pub struct OpenProject {
pub path: String,
}
Expand description
Defines all form data required for opening an existing project.
Fields§
§path: String
The path where the save file is located, represented as a string.
Trait Implementations§
Source§impl Debug for OpenProject
impl Debug for OpenProject
Source§impl Default for OpenProject
impl Default for OpenProject
Source§fn default() -> OpenProject
fn default() -> OpenProject
Returns the “default value” for a type. Read more
Source§impl RenderableDialog for OpenProject
impl RenderableDialog for OpenProject
Source§impl Validate for OpenProject
impl Validate for OpenProject
Source§fn validate_into(
&self,
__garde_user_ctx: &Self::Context,
__garde_path: &mut dyn FnMut() -> Path,
__garde_report: &mut Report,
)
fn validate_into( &self, __garde_user_ctx: &Self::Context, __garde_path: &mut dyn FnMut() -> Path, __garde_report: &mut Report, )
Validates
Self
, aggregating all validation errors into Report
.§fn validate(&self) -> Result<(), Report>where
Self::Context: Default,
fn validate(&self) -> Result<(), Report>where
Self::Context: Default,
Validates
Self
, returning an Err
with an aggregate of all errors if
the validation failed. Read more§fn validate_with(&self, ctx: &Self::Context) -> Result<(), Report>
fn validate_with(&self, ctx: &Self::Context) -> Result<(), Report>
Validates
Self
, returning an Err
with an aggregate of all errors if
the validation failed. Read moreAuto Trait Implementations§
impl Freeze for OpenProject
impl RefUnwindSafe for OpenProject
impl Send for OpenProject
impl Sync for OpenProject
impl Unpin for OpenProject
impl UnwindSafe for OpenProject
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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into Rc<ConcreteType>
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implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
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(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &mut Trait
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impl<T> DowncastSend for T
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using default()
.
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
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otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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variant of Either<Self, Self>
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returns true
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Converts self
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T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.