ui/layout/
levels.rs

1//! Contains the rendering logic for the [`crate::layout::EditorPanels::Levels`] pane.
2use crate::layout::EditorLayout;
3use egui::Ui;
4
5/// Handles the rendering of the [`crate::layout::EditorPanels::Levels`] tab.
6pub(super) fn render(_viewer: &mut EditorLayout, ui: &mut Ui) {
7    ui.label("Rendering asset library here");
8}